22 unique potion/flask. You can customize the colors of each potion.
PBR materials use RGB mask(texture) for customization.
800 - 4000 vertex per potion.
Number of Unique Meshes: 54
Collision: automatically generated
Vertex Count: 800-4000
Number of Materials and Material Instances: 35
Number of Textures: 44
Texture Resolutions: 2048 and 4096
Important/Additional Notes: 10 complex potion and 12 simple.
Complex have 3 material (fade for glass, opaque for parts and opaque for liquid) 1500-4000 vertex per potion.
Simple have 2 material (fade for glass, opaque for parts and liquid) 800-1500 vertex.
Liquid inside is Static mesh.