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Post Processing Window

HighRender - Blueprints - Apr 7, 2024
Not Yet Rated

An Automatic Window that uses Post Processing Material to create fantastic effects that can be viewed in it by Vehicles, Characters and can even be used with the Sequencer to create Cinematics. All features also work for Online Multiplayer.

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.
  • Promotional Content
    Contains Promotional Content
    The creator has indicated this digital content promotes a brand, product, or business (whether their own or someone else’s).

Trailer: Here


Product focused on high-quality and fidelity of effects.

You can use your own post processing material in this product. All settings are customizable. You can change everything from the glass panel mesh to the size of the activation sensor that is used for optimization.

In the details tab you can hide actors, characters and objects that you do not want to appear in the Window. The settings also allow you to choose to render the World in the Window or just a "Scene" with specific actors. These and many other special effects available.

Use this product's Blueprint Interface to adjust values in real time during game play or use the product together with the Sequencer. Advanced explanations and important notes are in the documentation.

Technical Details

Current Product Version: 1.0 (Release)


Features:

  • Automatically detects any character/vehicle type. 
  • Rendering Modes: World, Scene.
  • Sequencer Mode.
  • List of Actors that will be only visible in the Window.
  • List of Actors that will not be visible in the Window.
  • List of Actors that will appear when "Render Scene" only.
  • Show Flag Settings (World and Scene filter).
  • Hide Character or Characters from appearing in the Window.
  • Post Process Material support.
  • Glass Pane and Window Frame mesh selection.
  • Hide Window Frame.
  • Change collision settings of the Window meshes.
  • Auto-Adjusting code.
  • Complete Documentation.
  • Level with Examples.
  • Multiplayer.
  • Tutorial (How to Use Sequencer Mode).


Details:

Blueprints: 1.

Blueprint Interface: 1.

Level: 1 (Demo).

Glass Pane Meshes: 5 (You can select yours).

Window Frame Meshes: 2 (You can select yours).

Post Process Materials: 5 (You can select yours).


More Details:

Sequencer Support: Yes.

Network Replicated: Yes.

Supported Development Platforms: (Windows: Yes) (Mac: No).

Documentation: Here

Support Website: Here


Important/Additional Notes:

  • This product has some limitations.
  • Read the documentation before purchasing.