Platform Functions

GalacticGames.com - Code Plugins - Jun 11, 2022

Extend Your Blueprints with extra Settings.

  • Supported Platforms
  • Supported Engine Versions
    5.2
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin will add extra Setting functions to Your Blueprints.

It is designed to add extra settings to marketplace product Settings Menu. You can use this plugin without Settings Menu product to add extra functions to Your project. Platform Functions Documentation.


See how Platform Functions can be used: UE 5 Active Monitor Switcher, GPU and Audio device name settings.


If You want to support development of this plugin You can:


With it You can easily create Monitor Switcher , display hardware information or set Gamma.


Example map with Widget Blueprint showing all functionality is included in Plugin Content folder.

Technical Details

Blueprint Settings functions that this plugin will add:

  • Get Audio Device Name
  • Get CPU Brand Name
  • Get CPU Vendor Name
  • Get Number of CPU Cores
  • Get GPU Brand Name
  • Get Gamma
  • Set Gamma
  • Get Monitors Count
  • Get Primary Monitor
  • Set Active Monitor



Number of Blueprints: 1

Number of C++ Classes: 1

Supported Development Platforms: Win64, Win32

Supported Target Build Platforms: Win64, Win32

Example Project: Example map with Widget Blueprint showing all functionality included in Plugin Content folder.