Place fading darkness anywhere with precise control.
PITCH BLACK lets you add darkness to your environments with precise control. Place PITCH BLACK actors in pits, corners, caves, and holes to cover them in absolute shadow. No light is powerful enough to overcome it.
Plunging into the darkness fades your camera to black, as oblivion overcomes you.
Create bottomless pits, horror game cameras, mysterious doorways, or creepy fogs.
Each PITCH BLACK actor lets you customize:
PITCH BLACK achieves its effects in post processing, using the scene depth buffer to determine which pixels should receive darkness.
PITCH BLACK works with all types of lighting. It can darken both lit and unlit materials. Unlike volumetric materials, it works at all graphics levels.
PITCH BLACK features:
Those features are supported by:
The demo content additionally includes:
Total file size: About 700MB
PITCH BLACK's primary offering (blueprints and materials) work both with or without Lumen and Nanite.
Environments in the screenshots and demonstration video are included except where noted. The demo project ships with Lumen and Nanite enabled.
Translucent materials have some limitations in PITCH BLACK. The demo and documentation discuss this in depth.
Documentation: https://docs.google.com/document/d/1sro1kLc1o6LWLpr_NACjUdfyk95Gsz1MpdZT8Ta009E/edit?usp=sharing
Input: Keyboard, Mouse
Network Replicated: No
Supported Development Platforms: