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MusketWeapon1 SoundEffect

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Try using this sound to simulate handling muskets by line infantry. It encompasses musket handling, firing, volley firing, skirmishes, CloseCombat, and distant gunshots

  • Supported Platforms
  • Supported Engine Versions
    4.20 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Preview


Try using this sound to simulate handling muskets by line infantry. It encompasses musket handling, firing, volley firing, skirmishes, Close Combat, and distant gunshots

  • The sound of handling a musket firearm is included. //Reload, Drop, Grab, Tap
  • Infantry soldiers can engage in close combat (melee combat) by wielding or attacking with //Bayonet_Fight
  • The musket firearm's firing sound varies, supporting spatial sounds for close range, 100 meters, 300 meters, 500 meters, etc. //Fire_Dry, FireFarField
  • As the distance increases, it's possible to predict infantry combat and apply ambience based on the situation and conditions. Long-range combat environment sounds and staged volley fire according to infantry shooting signals can be orchestrated. //Fire_Ambience
  • By combining various sound effects, we can create a creative and captivating depiction of infantry combat

File.

  • Bayonet_Fight
  • Musket_Body_Hit 8
  • Musket_BodyBlade 8
  • Musket_LongSword_Hit 8
  • Musket_Musket_Hit 8
  • Musket_Spear_Hit 8
  • Musket_Sword_Hit 8
  • Musket_WoodSpear_Hit 8
  • Drop 16
  • Fire_Ambience
  • Fire_FarField_Ambience 6
  • Fire_Volley_FarFied_Ambience
  • // 10Man 8
  • // 20Man 8
  • // 30Man 8
  • // 40Man 8
  • Fire_Dry
  • ArquebusRifle 18
  • FlintlockPistol 15
  • MusketRifle 8
  • Old_ArquebusRifle 20
  • OldRifle 18
  • RevolverPistol 18
  • Fire_FarField
  • FarField_100M 34
  • FarField_300M_Very 34
  • FarField_500M_Tail 34
  • Grab 10
  • Reload
  • Rammer_BallReachEnd 8
  • Rammer_Default 10
  • Rammer_Fast 10
  • Rammer_VeryFast 10
  • Tap 12


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Technical Details

TECHNICAL INFORMATION.

  • Number of Audio Wavs: 369
  • Number of Audio Cue: 369
  • Sample rate : 44.1kHz (Standard)
  • Bit Rate : 320Kbps (Standard)
  • Bit Depth : 24bit Depth (Standard)
  • Do Sound FX loop: No
  • Minutes of audio provided: 11:48
  • Supported Development Platforms: All
  • Windows: Yes
  • Mac: Yes


LOUDNESS.

  • Average Short Term : -10 LUFS ~
  • Average Long Trem : -12 LUFS ~
  • Average Range : 12 LU ~
  • Average Momentary : - 8 LUFS ~
  • Average Trim : 3.0~
  • TruePeak : -0 dBTP
  • The loudness values (Short Term, Long Term, Range, Momentary, True Peak, etc.) may vary depending on the theme, timbre, and character of sound effects.


SOUND EFFECT CREATION METHODS.

How to Create: This product has been produced in a professional studio.

Mixing & Mastering : Yes, This product has been mastered in a professional studio.