Modular Insurgent 01

zippik1906 - Characters - Sep 22, 2024
Not Yet Rated

High-quality modular Insurgent Soldier with vast customization options

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Link for Playable Demo of this Pack - https://youtu.be/l41jhEGP-Ag. You can download and play it using the link under the video. The video is from a previous pack, but the files are updated and now include the ability to select maps with Insurgent characters.

Lyra proof of work - https://youtu.be/c9h-DLz1huQ

Video Presentation - https://youtu.be/oh53PJpqhhM

Metahuman Animation Preview - https://youtu.be/IeRrENC6whk

Discord Server - https://discord.gg/U8s8ezYJUb

Documentation link - https://docs.google.com/document/d/1kd8K_4k2dR24iEtseXxxLT0NNe6yM7agVyH8E7D5Ncs/edit?usp=sharing , there are also video guides links inside.


High-quality modular pack of a realistic Male and Female Insurgents optimized for use in AAA video games and videos.


UE5, UE4, Metahuman support(for the Female version - Medium Normal Weight, Male version - Tall Normal Weight body type) , The balaclava will need adjustments to attach to your MetaHumans. You should have Maya to do that. Check video guides before purchasing.


Full support for ALS, TPS KIT 2.1, and Lyra. Both UE4 and UE5 standard skeletons are used, with video setup links available in the documentation. Bone positions are identical, except for the foot_l and foot_r bones on the UE4 skeleton, which are slightly lower than those of the UE4 Mannequin.


High-quality modular pack featuring realistic male and female Insurgents optimized for use in AAA video games and videos.


Support for UE5, UE4, and Metahuman (for the female version - Medium Normal Weight, male version - Tall Normal Weight body type). Please review Metahuman Documentations before buying. Some adjustments may be required to attach the balaclava to your custom Metahuman; all guides can be found on the Discord server or in the documentation.

This pack does not include animations, but the character is rigged to the Epic Skeleton and includes additional bones for groin armor, back armor, eyes, and jaw. Armor joints are added to be fully compatible with previous pack.


Fully compatible with the previous pack.


The highly customizable character offers a wide range of creation options, including the ability to apply different camouflages, control dirtiness and blood, and add custom logos to Balaclava and Sweatshirt. The materials are designed so that you can customize colors, camouflages and other parameters to your preference.


There are 6 Merged Characters, 6 premade loadouts for Chest Tig for Male/Female versions


There are eight pre-made color variations available: Arctic, Black, Flecktarn, Multicam, Olive, Pixel, Tan, and UCP.


This pack includes pre-made character blueprints that you can see in the presentation, all of which use the third-person game mode.


Additionally, the pack includes fully separated parts for separate usage, providing even more flexibility.


I have created numerous video guides and overviews, so please check them beforehand to ensure that the way this pack works meets your needs.

Technical Details

Features:
  • Fully modular character. Everything is separated, and all meshes are optimized for use with each other (morph targets used).
  • Metahuman, UE5 and UE4 Support.
  • Complete customization of material, including body and face.
  • Ability to add dirt, blood, sweat, and custom logos to certain items, including the balaclava, sweatshirt, and chest rig.
  • Compatibility with previous pack.

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes, UE4(Fully matched, with ankle joints slightly lower than UE4 Manny), UE5(full match), Additional bones: jaw, eyes, front lower armor, back lower armor

Animated: No

Number of characters: Modular character, a lot of variations

Vertex counts of characters:

  • LOD0: minimum 23,398, maximum around 120,000

Number of Materials and Material Instances:

  • Materials: 10
  • Material Instances: 91

Number of Textures: 175

Texture Resolutions: 32x32, 128x128, 512x512, 1024x1024, 2048x2048, 4096x4096,

Supported Development Platforms:

  • Windows: Yes

Documentation: Documentation

Important/Additional Notes: Has 6 LODS.