MMO Kit Code

CodeSpartan - Code Plugins - Dec 20, 2022
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A technical C++ Code Plugin for "MMO Kit", not a standalone product.

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

THIS IS NOT A STANDALONE PRODUCT. This is a required plugin for MMO KIT, a Blueprint game template.


This plugin contains C++ code that is only useful for the MMO KIT. Its purpose is to expose some of the engine's functionality to blueprints.


For the full product, please go to: https://www.unrealengine.com/marketplace/en-US/product/mmo-kit

Technical Details

Features:

  •  A WebSocket Client library
  • Two classes for an Ability System that rely on Instanced+EditInlineNew
  • Async actions: AsyncPreloadPrimaryAsset and AsyncloadAppearanceAsset
  • Multiple types of PrimaryDataAssets which inherit from each other
  • Steam integration: tickets, user id
  • Minor technical functions: Log with custom Verbosity
  • Basic classes (PlayerController, GameModeBase, etc) with minor functionality additions

Code Modules:

  •  MMOKitCode (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 18

Supported Development Platforms: Win64, MacOS, Linux

Supported Target Build Platforms: Win64, MacOS, Linux

Documentation: Link