Level Design Tools

Emerson Rosa - Blueprints - Jun 19, 2021

A set of tools meant to speed up the level design process.

  • Supported Platforms
  • Supported Engine Versions
    4.22 - 4.27, 5.0 - 5.2
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Bug reports or feature suggestions: erosa3d@gmail.com


A combination of "commonly used" tools during modeling and level design process, which are meant to facilitate and speed up the process of populating scenes, etc.


This set of tools include:

  • Array defined by Offsets (position, rotation and scale) or by Spline;
  • Scatter tool, which enables you to randomly place StaticMeshes on the surface of a defined mesh;
  • Align tool to align selected actors (using the bounds or pivot position);
  • Randomization tool to randomly move, rotate or scale objects, defined by ranges and it can either be absolute (world position) or relative (adding to the original transformation);
  • Snap to will align the selected objects to the defined axis (you can quickly place objects on the ground, for instance);
  • Orienting tool will make selected actors face a defined target.


IMPORTANT: Remember to Enable the "Editor Utility Scripting" plugin, and to run it, right-click on "OutlinerOrganizer" and choose "Run Editor Utility Widget".

Technical Details

Features:

  •  Array Tool (StaticMeshes only)
  • Amount of Copies
  • Transformation Offset (position, rotation and scale)
  • Attach to Original
  • Snap to Floor
  • Option to use spline based array
  •  Scatter Tool (StaticMeshes only)
  • Amount of Copies
  • Random Seed
  • Align to Surface (normal)
  • Surface to Scatter
  • Attach to Mesh
  •  Align Tool
  • Alignment to bounds or pivot
  • Align to first, last or average of selection
  • Randomize Tool
  • Randomize transformation of selected (relative or absolute)
  • Random seed
  • Snap Tool
  • Snap to 6 different directions
  • Orient To Tool
  • Orient selection to target


Number of Blueprints: 1 widget and 1 spline actor

Input: none

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes

Important/Additional Notes: Remember to Enable the "Editor Utility Scripting" plugin, and to run it, right-click on "OutlinerOrganizer" and choose "Run Editor Utility Widget".