Layer Manager UI

AnastacioDev - Code Plugins - Apr 3, 2024

A tool that facilitates the management of user interface widgets in game.

  • Supported Platforms
  • Supported Engine Versions
    5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

What is the Layer Manager UI plugin?

It is a tool that facilitates the management of user interface widgets.

The Layer Manager HUD allows you to manage your game UI in a centralized way and helps you avoid direct references in between widgets. It accomplishes this by separating the widgets into layers. This layers can be expanded and customized with custom behavior.


Technical Details

Features:

  • Usual game widgets - a button and a main menu ;
  • Layer Manager HUD class - manages visibility of widgets
  • Support for custom reactions when adding user widgets to the viewport
  • UI action component with a dedicated mapping context
  • Integrates seamlessly with an existing project.
  • Free and Open Source

Code Modules:

  •  ManagerUI (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 10

Network Replicated: No (Unnecessary)

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: The code comments provide full detail of almost everything.

Example Project: https://github.com/Miguel-Anastacio/UnrealManagerUI