Transform your environments with out immersive Lava Lamp configurator. You can instantly set various materials, meshes and styles in one single handy BluePrint.
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With this template you can easily create your own original Lava Lamp model's configurator.
You can also create your own great configuration based on this template.
Switching Materials, Static Meshes, Styles are all implemented in a single BluePrint, so you can easily make changes on the fly.
It also makes use of the substrate new material workflow from Unreal Engine, but you can always return to the standard material workflow if you need i; this configurator support boths.
This Wax calculation is all done internally within a complex shader behaviour and does not require any geometry or extra assets to work.
By default the Static Meshes are set to a large scale, but you can scale them to the size you want.
Features:
Number of Unique Meshes: 33
Collision: Yes, automatically generated
LODs: 0 Only
Number of Materials and Material Instances: 15
Number of Textures: 19
Texture Resolutions: (512, 1024, 2048, 4096)
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: There is a Content Explorer Level that illustrates the customer how to properly use the tool and all the assets it has. Additionally the blueprints and the materials as well as its properties are well documented.
Additional Information: The wax render graphically renders better at bigger scales.