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Kickstart Blueprint Library

Cyrus365.com - Code Plugins - Aug 4, 2022
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4.92 out of 5 stars(13 ratings)
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Super Easy Friendly Code Library for Beginners!

On Sale$8.99
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  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Super Easy Friendly Code Library for Beginners!

No coding for you, cause I help this! Just place a single BP node for whole function!


Pricing: Since we will keep updating and extend this library, so the price will raise in future. More function, more value!


Especially for:

  • UE Beginner
  • Artist / Non-Technical
  • Students
  • New Comes from Unity


This Includes: YouTube Video / All Function List / Product Website

  • Clone / Duplicate Actor in Runtime (Just like copy every runtime data from old actor to a new actor)
  • Get Project Version
  • Print Array
  • Set Actor Active
  • Set Component Enable
  • Color Convert
  • Structure Extented
  • Random String
  • And more!!!


What This Product Aim:

  • Hole filling plugin which UE didn't has but should has!
  • UE has some C++ API but didn't expose to Blueprint, so this plugin targeting this!


Premium Features:

  • This is a Continuous Updating plugin, add more features in futures!
  • Feature Request is welcome! Feel free to leave feedback, I would take a look if I can do that!


Full Function List & Documentation: Google Docs(Function List)

Contact: Discord(https://discord.gg/5DM7Rhknhr)

Email: ue_support@cyrus365.com

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  •  Full list of code functions is in Google Docs, you can find it in "Documentation" below.
  •  Easy Install - Just enable this plugin and done!
  •  Really friendly for beginner! Also for 3D artist and designer!
  • Unity friendly - Cause I am also come from Unity!
  • No need to code!!! Place a BP node to do that whole feature!


Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  Runtime
  •  C3_KickstartBlueprintLibrary


Number of Blueprints: 0 (All script is wrote in C++, but every code can use / call in blueprint)

Number of C++ Classes: 7 mainly. Will keep update.

Network Replicated: No (Not in our target, but some function can)

Supported Development Platforms: Windows 10

Supported Target Build Platforms: Win64, Android

Documentation: Google Docs

Example Project: No

Important/Additional Notes: None