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Insythors Blueprint Nodes

Insythor - Code Plugins - Sep 8, 2022

Plenty of helper functions for arrays to make them a little easier. Converting arrays to string(s), getting the first element with autocast, and some simple math functions for arrays.

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This is a collection of blueprint nodes to help with some development tasks. In fact, they are nodes that I find myself making over and over again on different projects so I thought it best to add them to a plugin. 


This bundle comes with a print string array node along with conversion nodes to change common data types into string arrays. There are also nodes to calculate the sum (and cumulative sum (up to a given index)), and to get the average value from an array. 



Technical Details

Included Nodes for common types (Bool, Byte(uint8), Int32, Int64, Float, Vector2D, Vector, Rotator):

  • Convert array to string array
  • Convert array to single string
  • Sum Array
  • Cumulative Sum
  • Average from array
  • Get Zeroth
  • Greater Than
  • Less Than

Debug: 

  • Draw Debug Line Up
  • Draw Debug Line Forward
  • Print String Array 

Conversion Functions:

  • Actor array to Actor Location array
  • Transform to Location
  • Transform to Rotator 

Sorting:

  • From Location Actor Array
  • Get Actors In Radius
  • Snap Actors To Grid 

Random Functions:

  • Color
  • Linear Color
  • Vector and Random Range Vector 

Math Functions:

  • Lerp (Int)
  • Is Power Of Two (Int)
  • Get Nth Digit
  • Fibonacci
  • Mod Equals Zero
  • N-Gon Generator
  • Grid Generator

Version 2:

  • All functions now check if input values are valid
  • Added Logging (LogInsythor)
  • N-Gon Generator
  • Grid Generator
  • Fibonacci Generator
  • Get Actors in Range
  • Snap Actors to Grid
  • Mod == 0
  • Line Trace to Ground Circle
  • Function errors return -1 (byte -> 255)
  • Nodes now use special characters!
  • Blueprint nodes have named returns
  • C++ formatting
  • Unit Tests 

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Modules: Insythors Blueprint Function Library

Number of Blueprints: 1

Number of C++ Classes: 1

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Tags

UTILSLIBRARYBPBLUEPRINTSFUNCTIONLIBRARYCODEINGHELPERCONVENIENCEDEVELOPMENTMATHFUNCTION LIBRARYCODINGARRAY