IIKit Base

iilab - Blueprints - Apr 9, 2024

MiniMap + KeySettings + SkillBar + TargetSwitch + SystemMessage...

  • Supported Platforms
  • Supported Engine Versions
    5.3 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This component can be integrated into your project in under 1 minute, saving you weeks of work. It includes target switching, mini map, large map, scalability settings, key settings, skill bar, game functions and system message display. The default is Chinese and English, you can add more languages through the data table.       


🆕 v1.5.3( 2024.4.25 )  

▶️ Preview: https://youtu.be/EWFkxmbHr9o  

▶️ Tutorial: https://youtu.be/gb3qI4b48yU  

 

🔴 The current version needs to enable the engine’s plugin: Text3D.    

🔴 The current version does not contain music and sound effects files, but they can be added and replaced through the data table prompted in the readme file.    

🔴 Given the value and decoupling of the current asset bundle, some functionality will be implemented in my other component assets.   


🟢 Basic operations: 

  • Zoomable player view; 
  • Clickable ground movement and mouse click effects;  
  • Targets can be selected using mouse clicks;
  • You can use Tab to switch targets, and the target can exclude NPCs, collectibles and other non-combat actors;  
  • During target tracking, right-click and rotate the camera to unlock; 
  • Highlighting of targets on mouse hover; 
  • Draggable window interface and window priority.


🟢 Basic settings: 

  • Comes with Chinese and English menus and system prompts; 
  • Default and recommended button settings, support table configuration;
  • When modifying keys, prompt and clear duplicate keys;
  • Skill bar that can be expanded or increased or decreased; 
  • Skill bar that can be shown or hidden;
  • Mini map function that can be shown or hidden;
  • Function buttons that can be shown or hidden;
  • System messages that can be shown or hidden; 
  • A chat box that can be shown or hidden; 
  • Function button for automatic combat (skill effects will be completed in the GAS plug-in) 
  • Overall, background, skill and ambient sound effects with adjustable volume;
  • Adjustable game scalability effects;
  • Save all the above settings locally.


🟢 Minimap & BigMap:  

  • Mini map zoom function;
  • Player and target identification on small map and large map;  
  • The area name is displayed when entering the map;
  • BGM switches when entering the map;
  • The map supports triggering of floor areas and overlapping areas;
  • The trigger priority can be set when triggers overlap; 
  • Trigger size can be adjusted by dragging, supporting cube, cone, cylinder and spherical areas;
  • Map texture can be quickly captured from the top of the trigger and exported to PNG.


🟢 Other items: 

  • Used for message prompts in the middle of the screen;
  • List of skills used for testing;
  • Backpack items for testing; 
  • Role information interface for testing; 
  • good color specifications;
  • Good rich text practices; 
  • Good library specifications;
  • Continuous improvement of detailed functions.  

Technical Details

Number of Blueprints: 66

Input: Keyboard, Mouse 

Network Replicated: No 

Platforms: Windows, Mac