The most practical way to fill your architectural area and VR scenes. Drag and Drop
These models were specially designed to be used in scenes with RTX (Raytrace).
*They can be used in regular scenes, but you may have overlapping notice when you bake. Be cause of the complexity of the meshes.
· 10 HQ TV sets ( 18 changeable parts )
· 1 HQ Bluray
· 1 HQ Bookend
· 6 HQ Decorations
· 2 HQ Picture Frames
· 1 HQ Remote
· 1 HQ Sofa
· 1 HQ Sofa Division Middle
· 1 HQ Sofa Opened
· 1 HQ Sofa Division End
· 1 HQ Speaker Bar
· 4 HQ TV´s ( flat and Curved )
Number of Meshes: 46
Number of Materials and Material Instances: 126 Instances ,44 master materials
Number of Textures: 100
LODs: 4
Vertex Count: 546 – 381,009
Texture size range: 512 x 512 – 4096 x 4096
Some of the materials have textures from:
https://texture.ninja/
https://texturehaven.com/
https://cc0textures.com/
https://unsplash.com/