Video preview
Key Features
Polycount
The Character does not have LOD system
Renders are made in marmoset, screenshots in UE4/5
Contact me: petrucavcaliuc1@gmail.com
Please give a feedback on my models, what should be inpruved.
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 1 + 7 demo
Animation types (Root Motion/In-place): 8
Number of characters: 1
Vertex counts of characters: 12557
Number of Materials and Material Instances: 1 Material 2 Instances
Number of Textures: 8
Texture Resolutions: (2048x2048 masks for color/rough, 4096x4096 normal map )
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Additional bones:
mouth_down_01_l
mouth_down_02_l
mouth_down_03_l
mouth_down_01_r
mouth_down_02_r
mouth_down_03_r
mouth_up_01_l
mouth_up_02_l
mouth_up_03_l
mouth_up_01_r
mouth_up_02_r
mouth_up_03_r