Realistic Planet Mars with high detail textures and terrain
Giga Mars is derived from over 1 billion polygons, with this terrain data powered by Nanite, enabling cinematic viewing of Mars for a variety of purposes, in real-time. The total color map is over 81,000 pixels wide and 40,000 pixels high which is based on real data that has then been artistically treated. The normal map is over 40,000 x 20,000 pixels, and allows for normal flatness to be adjusted, changing the intensity of the normal map features.
This project provides Mars at two different scales in two separate levels, one small stylized and artistic, while the other is built to scale.
Giga Mars requires SM6 to be enabled for Nanite if using Unreal Engine 5.1. SM6 is enabled by default in Unreal Engine 5.1.
Discord - Openclay Creator Discord
Hardware
Nanite on PC requires the following;
Notes:
This project is ~3.5 GB in size.
https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/
If large seems are still present, navigate to your Unreal Engine Project Folder, and locate DefaultEngine.ini. In a text editor, such as Notepad or Notepad ++, edit this file. Change the following
from
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_Default
to
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
Questions
If you have question, please ask so we can help.
Email - epicsupport@openclay.com
This product supports Nanite for Unreal Engine 5.0+
Features:
Number of Unique Meshes: 51
Collision: (Yes - automatically generated)
Vertex Count: ~20,000,000
LODs: (No)
Number of Materials and Material Instances: 2 Materials, 51 Material Instances
Number of Textures: 101
Texture Resolutions:
Supported Development Platforms:
Windows: (Yes)
Documentation: Use the following console variable for seamless atmospheric traversal between terrestrial and orbital camera perspectives.
r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque 0
Important Notes: Many thanks to NASA and the USGS for their incredible work, specifically USGS Astrology Science Center for their amazing work producing the original color and height data.