Event Watcher System - EWS is a plugin created with the aim of facilitating the implementation of the observer pattern in games through a global events system.
Event Watcher System - EWS is a plugin created with the aim of facilitating the implementation of the observer pattern in games through a global events system.
The observer pattern is one of the most popular design patterns in the industry as it allows communication between different systems of software through events, thus avoiding direct dependencies between them and promoting modularity.
EWS aims to enable developers to implement this system in their game.
All of this is done easily and quickly, streamlining the developer's routine and project maintenance.
Features:
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 13
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
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Documentation: Click Here