Vast Landscape.
Eastern Iceland.
Note: Screenshots, videos and gifs might not reflect the latest changes. Need to talk? join our Discord or write an Email. Comments take longer to be answered. Performance might not be optimal on old hardware.
September 2021 Update: We have removed the 2D mist/cloud planes you see in the screenshots/videos/gifs. Instead, we have added actual 3D clouds with customized volumetric material. A) You can now walk through them. B) They will no longer disappear when you approach them. C) They no longer need to rotate towards the camera. D) Enable "Volumetrics" Plugin and restart the editor.
September 2022 Update: Volumetric clouds look slightly different in UE5.0 version of the product.
Marketplace blurs screenshots. View them here.
[New] Distant Displacement - Tessellation multiplier is 0.
Features
• 64 Square Kilometers
• Surface Customization
• 1x1 Meters Vertex Density
• Powerful Material Instance Parameters
• Distance Based Landscape Tessellation
• Heightmap Based Layer Blending
• Custom plug and play functions
- Distance Roughness
- Heightmap AO
- Distance Fade
- Displacement
- Cloud Panner
- World Normal
- Tessellation
- Material AO
- SpecRough
- World UV
- Colorizer
- Mesh UV
- NormalB
- Modifier
- Detail
- Color
• Dynamic Cloud Shadows
• Landscape Paint Layers
• Background mesh
PBR: Yes
Textures: Up to 8K
Supported Platform: Windows 64-bit
Target Platform: Windows 64-bit
Documentation: No
[28] Material Function (One obsolete, to be deleted)
[5] Material Instance
[1] Landscape
[31] Texture
[5] Material
[3] Mesh
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