Super long Decimal Calculation/Double In Blueprint

taoqibao - Code Plugins - Dec 29, 2021

A plug-in for implementing double in blueprints, you can use types from C++ and blueprints. Supports integers and decimals.

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.1
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

A plug-in for implementing double in blueprints, you can use types from C++ and blueprints. Supports integers and decimals.Support 14 significant digits。

Technical Details

Features:

  •  Add support for the double type to the blueprint

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  FNumeral runtime type
  •  FNumeral operation and comparison 

Number of Blueprints:0

Number of C++ Classes:3

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Example Project/Documentation


Updata:

1.1 : 5.0 support


How to Use:

  • Add new Property.
  • Change type to 'Numeral'.
  • Use operator nodes and operators from category 'HandleDouble'.

Important/Additional Notes:Double,Float,Blueprint,Super long decimal calculation