DBJson

DearBing - Code Plugins - Oct 18, 2021
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4.64 out of 5 stars(11 ratings)
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DBJso is a plug-in that serializes a String into a UStruct and deserializes a UStruct into a String

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.1
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Version 1.2:

   Fix Bug:Fix missing serialization bug when variable names contain ‘_‘

Version 1.1:

   Fix Bug:Fix the bug that Input “Js” nodes will Crash when in Chinese environment

Version 1.0:

JsonSerialize:Convert UStruct to Json string in blueprint.

JsonDeserialize:Convert Json string to UStruct in blueprint

Video:DBJsonDemoShow

Technical Details

Features:

  •  JsonSerialize
  •  JsonDeserialize

Code Modules:

  •  DBJson[Runtime]
  •  DBJsonBlueprintSupport[Editor ]

Number of Blueprints:0

Number of C++ Classes:4

Network Replicated: (No)

Supported Development Platforms: (Windows, Mac)

Supported Target Build Platforms: (Win64, Mac, IOS, Android)

Documentation: http://www.lexuehudong.com/cdn/usermanual/DBJson_UserManual.pdf

Example Project: http://www.lexuehudong.com/cdn/usermanual/DBJson426DemoProject.zip