A crystal mesh generation tool using Geometry Script, along with a collection of numerous ready-to-use samples.
This product generates models of minerals and ores using Geometry Script and outputs them as static meshes for UE5. It offers a wide variety of results through numerous parameters. Except for some high-load processes, you can view the results in real-time. It includes many high-quality samples generated by this generator, which can be edited by adjusting the parameters or used as they are.
Some textures can also be generated, allowing you to complete your work without using other applications (assuming you use tiling textures available for download from sources like Megascans). The appearance and color can be added or modified using layer materials.
This Asset using the following CC0 textures.
45 texture samples for various materials(CC0)
7 rock meshes(CC0)
rock_moss_set_02/rock_face_03/Ice001/Ice003/Paper003/Rock009/Rock016/marble-01/marble-47/blue-agathe-marble/red_jasper_marble/gold-1/smoky_quartz_light_marble/grigio_perlato_1
To use the model generation feature, you need to enable the GeometryScript plugin.
Edit the mineral shapes and growth patterns using numerous parameters.
Modify the base rock shapes.
Output static meshes.
Generate Ambient Occlusion and Curvature textures (custom implementation).
Change colors and materials using layer materials.
33 ready-to-use static meshes, with 11 types each having 3 size variations
Sample blueprints for the same 33 generators (placed in the level)
One parent blueprint
One master material and one material function
Three material layers and four material layer blends
Supported Development Platforms: Windows