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Bullet Hell Editor

Gerlogu - Blueprints - Apr 27, 2022

Create your own Levels, Bullets and Enemies by using customized Data Tables, Structures, Behavior Trees, etc. All this WITHOUT EDITING ANY ACTOR!

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Latest Update: May 16th, 2022

Note: A good understanding of Blueprints & Data Tables will be useful in order to modify content.


Video Preview / Game Example (Demo)Documentation / Official Website / More Products


📚 Overview


This Space Shooter / Bullet Hell Editor includes several Data Tables and custom Data Structures that allow you to create your own Enemies, Bullets and Player Appareance + Stats. If you need help in order to include the project assets into your own project, read the User's Manual.


📣 Content


This is what you can modify:

  • Meshes
  • Materials
  • Sounds
  • Particles
  • AI
  • Attacks
  • Bullet Stats
  • Player Stats
  • Enemy Stats
  • Camera Shakes
  • Levels
  • ...and everything you need ;)


🛠 How to Use


Read the manual here: [ENGLISH | SPANISH]


🗣 Contact


If you have any questions, contact me and I will answer you and include your question into the User's Manual.


⚠ Disclaimer


Destructible meshes are not included on this project. Those effects can be easily implemented by using Apex Destruction plugin and modifying the actors Blueprint.

Technical Details

Features:

  • Custom Level editing by using Behavior Trees that define the progress of the level and the order of the waves.
  • Custom Enemy editing by using Data Tables.
  • Custom Player editing by using Data Tables.
  • Custom Bullet editing by using Data Tables.
  • UI example (Main Menu, HUD, Score...)

Number of Blueprints: 31

Number of Blueprint Interfaces: 6

Input:

Action Mappings

  • Shoot: Gamepad Right Trigger | Space Bar

Axis Mappings

  • HorizontalMovement: D (1.0) | A (-1.0) | Gamepad Left Thumbstick X-Axis (1.0)]
  • VerticalMovement: W (1.0) | S (-1.0) | Gamepad Left Thumbstick Y-Axis (1.0)]

Network Replicated: No

Supported Development Platforms:

  • Windows
  • Mac

Documentation: [ENGLISH | SPANISH]

Important/Additional Notes: You can contact me and I will answer you and include your question into the User Manual.