Big Guy, Black and White variants of a huge, tall, fat person with two skins
Big, Fat Guy Model, Modular
Skinned and Rigged to Epic Skeleton
You can use any Epic Skeleton compatible animation to live it up!
15013 tris
7768 verts
Separate Shirt , can be shown/hidden
Model real world height is larger than normal, about 202cm.
Two Skins with realistic PBR materials
12 Textures, 4096x4096 resolution,
Two Sets of materials - Skin and Clothes, each with two skins
You can make different combinations of skins/shirt/shorts materials
Two sets of body materials - for black and white guy.
In the included BPs, changing the body material to 1 (white) applies the appropriate face morph target to match better Caucasian face complexity.
Belly bone in the skeleton for realistic belly jiggle simulation.
Open Mouth, Close Left Eye and Close Right Eye Morph Targets.
Included is example blueprint, based on Third Person BP by Epic.
Ragdoll Physics Asset already set up.
Variables in the BP to control the materials and morph targets
Eyes have bones too.
This model has Zombie Variant too, here.
Motions test (Youtube)
Features:
Rigged: Yes
Rigged to Epic skeleton: Yes
IK bones are included: Yes
Animated: Yes
Number of Animations: 7 ( Epic Third Person Animations)
Animation types :In-place
Number of characters: 1
Vertex counts of characters: 7768
Number of Materials and Material Instances: 4
Number of Textures: 12
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Short notes in root directory
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