AOE and Spell Decal VFX ( with SFX )

Dr.Game - Visual Effects - Sep 15, 2024

High Quality Niagara VFX with SFX,Versatile Usage for AOE Vfx, Magic Spell Decal and Environment VFX

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Demo Preview

24 types of Unique VFX !!

You can use this pack in 3 way.

Using it as AOE Vfx( Vfx has Prefix : "NS_AOE")

Using it as Magic Spell Decal ( Vfx has Prefix : "NS_RangeDecal")

Using it as Environment VFX (Using AOE Vfx with some Custom parameter setting )


Well organized assets, high visual quality with efficiency and good optimization!!

Override parameters for Scalable Size, Custom Color, Height etc. Easy to use!! Don't need to understand Niagara System!


Please Enable Niagara and Niagara Fluids First !! then install the package.and please Enable "generate mesh distance fields" in project setting.If You run for mobile game.Please make sure if you can use decal render in your project.


See if you can find out some keywords from the name of VFX below .Maybe There are some suit Your Project. Name List :

Meteoroid/FireArrow /BlazeBlast/IceSpiral/Hail/Blizzard/LightningHoop/PoisonCarousel/LavaLotus/CrystalFlower/TimeSpell/Guardian


You may like this corresponding VFX Foundation Series :

Energy Beam VFX

Character Status VFX Material

Slash and Hit VFX

ProjectileVFX with Hit and Launch VFX

Ground Attack VFX

Ring Aura VFX

Buff and Debuff VFX

Portal and SavePoint VFX

Heal and Positive VFX

Weapon and Bullet Niagara VFX

VFX Option Series :

Waterfall and Water Element VFX

MagicOrbVFX

Tornado and Wind VFX


If Any Question, Please Go to My FB : https://www.facebook.com/DrGame-1041363192578952

or just leave a comment under Preview Video ( youtube )

Technical Details

Features:

  •  Versatile Usage for AOE Vfx, Magic Spell Decal and Environment VFX 
  •  Self Scalability(LOD)
  •  Foolproof Override parameters for Scalable Size, Custom Color etc.
  • Well organized assets, good name conventions, high visual quality with efficiency and good optimization!!

Type of Emitters: CPU/GPU

Number of Unique Effects: 24

LODs: Yes

Number of Materials: 53

Number of Textures: 95

Number of Unique Meshes: 24

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: https://youtu.be/5Rb7_n0M8WQ?si=Xb3A7K6keRGY-fyZ ( in description box)

Important/Additional Notes: Please Enable Niagara and Niagara Fluids First !! then install the package.and please Enable "generate mesh distance fields" in project setting,If You run for mobile game.Please make sure if you can use decal render in your project.