Action-Adventure: Explorations Vol. 2

Helios Audio - Music - Oct 18, 2021
Not Yet Rated

Exploration music for various environments of modern action-adventures

  • Supported Platforms
  • Supported Engine Versions
    4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Film score like game music for exploring various spaces in modern Action-Adventures, from ruins, cathedrals to massive destroyed towns. This pack contains 7 tracks, plus 3 loops & 1 sting version for each track, giving you a massive 35 audio files to work with. 


Finally, these tracks are carefully crafted to work with a diverse array of environments. Creatively, you can maximize the full potential of this pack to use these outside the specified environments.


Soundcloud Link


Full Tracks List

Caves (2:11)

  • AAE2_Caves_MAIN End (2:04)
  • AAE2_Caves_MAIN LOOP (2:48)
  • AAE2_Caves_60s_LOOP (0:60)
  • AAE2_Caves_30s_LOOP (0:30)
  • AAE2_Caves_End Sting (0:05)


Cathedral (02:24)

  • AAE2_Cathedral_MAIN End (2:24)
  • AAE2_Cathedral_MAIN LOOP (2:17)
  • AAE2_Cathedral_60s_LOOP (0:60)
  • AAE2_Cathedral_30s_LOOP (0:30)
  • AAE2_Cathedral_End Sting (0:02)


Destroyed Town (2:22)

  • AAE2_Destroyed_Town_MAIN End (2:22)
  • AAE2_Destroyed_Town_MAIN LOOP (2:17)
  • AAE2_Destroyed_Town_60s_LOOP (0:60)
  • AAE2_Destroyed_Town_30s_LOOP (0:30)
  • AAE2_Destroyed_Town_End Sting (0:07)


Militant Jungles(2:23)

  • AAE2_Militant_Jungles_MAIN End (2:23)
  • AAE2_Militant_Jungles_MAIN LOOP (2:18)
  • AAE2_Militant_Jungles_60s_LOOP (0:60)
  • AAE2_Militant_Jungles_30s_LOOP (0:30)
  • AAE2_Militant_Jungles_End Sting (0:05)


Ruins (2:12)

  • AAE2_Ruins_MAIN End (2:12)
  • AAE2_Ruins_MAIN LOOP (2:05)
  • AAE2_Ruins_60s_LOOP (0:60)
  • AAE2_Ruins_30s_LOOP (0:30)
  • AAE2_Ruins_End Sting (0:04)


Enemy Territory (2:21)

  • AAE2_Enemy Territory_MAIN End (2:21)
  • AAE2_Enemy Territory_MAIN LOOP (2:18)
  • AAE2_Enemy Territory_60s_LOOP (0:60)
  • AAE2_Enemy Territory_30s_LOOP (0:30)
  • AAE2_Enemy Territory_30s_LOOP_2 (0:30)
  • AAE2_Enemy Territory_End Sting (0:04)


Labyrinth (2:00)

  • AAE2_Labyrinth_MAIN End (2:00)
  • AAE2_Labyrinth_MAIN LOOP (1:55)
  • AAE2_Labyrinth_60s_LOOP (0:60)
  • AAE2_Labyrinth_30s_LOOP (0:30)
  • AAE2_Labyrinth_End Sting (0:04)

Technical Details

Number of Audio Wavs: 36

Number of Audio Cues: 36

Sample rate/bit rate: 44,100 Hz/16 Bit

Does music loop: Yes

Minutes of audio provided: 42m 50s

Supported Development Platforms:

Windows: Yes

Mac: Yes


The loudness of all music is optimized to -23 LUFS for consistency across all tracks.