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3D Sectioning Plugin for Unreal Engine

4D Pipeline - Code Plugins - Jun 6, 2023

The 3D Sectioning Plugin for Unreal Engine enriches CAD visualizations with sophisticated 3D sectioning tools. It doesn't import CAD models but enhances workflows with detailed insights into Datasmith-imported CAD models' interiors.

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

The 3D Sectioning Plugin for Unreal Engine is a plugin that breathes life into your CAD visualizations within Unreal Engine. While not importing CAD models directly (this is what Datasmith is for!), this plugin enhances your existing workflows by offering powerful, CAD-inspired visualization tools.


This plugin's focus lies in providing cutting-edge 3D sectioning capabilities, enabling users to delve into the internal structures of their Datasmith-imported CAD models effortlessly.


This toolset, familiar to CAD users yet optimized for Unreal Engine, enriches your design review and presentation process by offering deep insights into your models' interior complexities. With the 3D Sectioning Plugin for Unreal Engine, discover a more sophisticated and interactive approach to exploring your CAD models within Unreal Engine.

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  • Create sections using Box and Plane primitives as the cutter
  • Create geometric caps, representing the intersection of the geometry and the cutting object
  • Ability to switch the materials on these geomtric caps
  • Ability to move, scale, rotate (and flip) the cutting object
  • Ability to filter the objects that are impacted by the cutting object (targeted sections)

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  CutawayPlugin [Runtime]

Number of Blueprints: 3

Number of C++ Classes: 2

Network Replicated: (No)

Supported Development Platforms: (Win64, Mac0S)

Supported Target Build Platforms: (Win64, Mac0S)

Documentation: Link (https://docs.google.com/document/d/1_naA0VqOFivyW41NM-mcUdypZfNqCqhy_kF6gSuOSBY/edit?usp=sharing]

Example Project: (https://drive.google.com/drive/folders/1cje8bpF9HY58hmU5rPYbFttQCdHVH4Xa?usp=sharing)

Important/Additional Notes:

Video: https://www.youtube.com/watch?v=so7D98Nlw3U&ab_channel=4DPipeline